SLAMMER SKIRMISH

 

Point Man, (c) 1997 by Travis Tom

SLAMMER

Fast Action SF Skirmish Rules

Introduction 

SLAMMER is a set of wargame rules for Science Fiction skirmish games using miniatures. SLAMMER is not tied to any specific background or company product line. You can use whatever figures or models you have.

Slammer has a unusual Activation and Turn Sequence that means it can be played solo or by multiple players. Units are activated in order of their Activation level. This reflects a units training, confidence, and approach to warfare. Activation Level may be affected by the unit's tactical situation, casualties or the presence of leaders.

I intended from the start that SLAMMER would be flexible and adaptable to different scenarios. I have intentionally kept it fairly 'loose', particularly in areas like troop motivation and Hollywood heroics. SLAMMER is meant to be fun! We use miniatures on the table top to represent men, women and bug eyed monsters. They might well be scared or heroic, angry or bored, professional or just hungry, above all they are unpredictable. When you play SLAMMER, occasionally try to see things through your troop’s eyes. They are more than just disposable weapons delivery systems, even the bug-eyed monsters! 

Slammer was first written and play tested about 1994, it was then published on the web from 1997 with various amendments and additions since then. In 2025 my original web site closed down. For the time being Slammer and my other games are available here on the blog.  

You can download a free pdf copy of Slammer Rules here:


SLAMMER is written by Chris Nicole with contributions and reality testing by Alex Nicole. It was playtested by members of Humberside Wargames Society and the Society of Fantasy & Science Fiction Wargamers; Game Design Study Group. Additional playtesting and comments in the designer’s notes were supplied by Tom Pope. 


Chris Nicole,             15 February 2025.


Slammer Army Lists

Various army lists for popular settings, were offered for Slammer on the web site.
I have compiled these as a downloadable document here:


Chris Nicole    24th February 2025

In the Noon Day Sun

Pretoria Wargames Club adaption of Slammer to the Colonial period.  
Noonday Sun is developed and edited by Olaf Meys, with contributions and reality testing by Jules Moles and Mike Schubert. Additional playtesting was done by the Pretoria Wargames Club.



Chris Nicole 28th February 2025


Slammer email group


There is an informal, free e-mail discussion list for SLAMMER at Groups.io This group includes updates on changes or additions to the rules, example scenarios, army lists, playtest queries and links to interesting sites. 


https://groups.io/g/SlammerSkirmish


Contact!


If you have any comments or suggestions, you can e-mail them to; chris.nicoleuk@gmail.com  





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